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Practical ASO, acquisition, retention and monetization guidance.

254 articles · page 5 of 11

Android Vitals: The Thresholds That Decide Your DistributionHow-To
Aug 29, 2026·18 min read

Android Vitals: The Thresholds That Decide Your Distribution

Google publishes exact numbers at which Play begins hiding your app, and most founders have never seen them. This is every current threshold, what they actually measure, why your crash reporter disagrees with Play Console, and the memory and code-optimization vitals arriving in February 2027.

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How to Build a Project Bible for AI Coding AgentsHow-To
Aug 25, 2026·34 min read

How to Build a Project Bible for AI Coding Agents

An AI agent can solve a hard problem today and recreate it next month, because the lesson stayed in the conversation instead of the repository. A project bible is the smallest durable knowledge system that stops that happening — eight layers, each one routed, dated and owned, with a check attached to every rule that matters.

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A Bug Is Not Fixed Until the Protection Fails When It ReturnsHow-To
Aug 25, 2026·36 min read

A Bug Is Not Fixed Until the Protection Fails When It Returns

A passing test does not prove a bug is fixed unless you know the test would fail when the defect returns. This is the nine-step method we use to close a defect with evidence: define the invariant, reproduce the failure, add a guard that fails, repair at the correct authority, then deliberately reintroduce the bug and prove the guard catches it.

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Don’t Trust Documentation, Constants or AI Explanations Until ProvenHow-To
Aug 25, 2026·29 min read

Don’t Trust Documentation, Constants or AI Explanations Until Proven

A constant can look reasonable and still be wrong at a boundary. A lookup table can name the right organisation and contain a transcription error. Documentation can describe behaviour the app stopped performing two releases ago. This is the method we use to turn every real-world claim in a product into something you can re-run on demand.

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Audit the Data, Not the Screens: A Data-First Product AuditHow-To
Aug 25, 2026·26 min read

Audit the Data, Not the Screens: A Data-First Product Audit

Part 11 of our AI product development methodology series. A screen-by-screen review can confirm that every form, chart and report works while missing the defect that connects them. The deeper unit of audit is data — pick the three objects whose corruption would hurt most, then name every path that can create, change or destroy them.

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Why Code Review Cannot Tell You Whether a Product Looks GoodHow-To
Aug 25, 2026·28 min read

Why Code Review Cannot Tell You Whether a Product Looks Good

Code review can confirm that a colour token was used. It cannot tell you whether the screen feels balanced, whether the heading wraps badly at accessibility text sizes, or whether the success message disappears before anyone reads it. This is part 10 of the AI Product Development Methodology series: the four evidence layers a real audit needs, and the rule that stops one layer closing another layer’s claim.

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How to Make an AI Agent Implement a Design Without DamageHow-To
Aug 25, 2026·29 min read

How to Make an AI Agent Implement a Design Without Damage

Give an AI coding agent a beautiful screenshot and it will reproduce the visible surface while quietly breaking everything the screenshot cannot show — normalised units, edit identity, offline retries, entitlement checks, accessibility order. This is the five-contract, nine-phase workflow we use to turn an approved design decision into a bounded patch instead of an uncontrolled reconstruction.

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How to Write AI Prompts That Produce Evidence, Not ConfidenceHow-To
Aug 25, 2026·31 min read

How to Write AI Prompts That Produce Evidence, Not Confidence

The quality of an AI audit depends far less on how forcefully you ask for expertise than on what evidence you require. This is the eight-part prompt contract we arrived at after repeatedly auditing a real iOS and Android product and watching broad, confident prompts declare finished areas that were not finished.

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ChatGPT, Claude Code and Design Boards: What Each Tool DoesHow-To
Aug 25, 2026·27 min read

ChatGPT, Claude Code and Design Boards: What Each Tool Does

The strongest AI-assisted workflow does not ask one tool to think, design, build and verify. It splits four responsibilities — strategic synthesis, visual exploration, repository execution and independent verification — and defines what evidence each one is allowed to produce. This is part 7 of the AI Product Development Methodology series.

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Design Boards: How We Improved a Product Screen by ScreenHow-To
Aug 25, 2026·26 min read

Design Boards: How We Improved a Product Screen by Screen

Design boards are useful when they make decisions visible and dangerous when they make speculation look implemented. This is the bounded, screen-by-screen board method we used on a real iOS and Android product: one surface, one question, every state that matters, a fixed evidence pack, and a runtime comparison that decides whether the board was right.

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How to Create a UI/UX Strategy Before Redesigning ScreensHow-To
Aug 25, 2026·30 min read

How to Create a UI/UX Strategy Before Redesigning Screens

Most redesigns start with the first screen someone opens, which is how a product ends up with twelve individually improved surfaces and no centre. A UI/UX strategy is the decision system that comes first: nine layers that turn product evidence into rules a designer, a reviewer or an AI agent can be held to. This is the method, with the one-page charter and the prompt we use to produce it.

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How to Choose Screenshots for a Serious Product AuditHow-To
Aug 25, 2026·29 min read

How to Choose Screenshots for a Serious Product Audit

Most audit folders contain hundreds of images and almost no evidence: polished happy paths, inconsistent crops, no error states, and design concepts sitting unlabelled beside production captures. This is the method we use instead — choosing every screenshot backward from the claim it has to prove.

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How to Build a Complete Product Inventory Before a RedesignHow-To
Aug 25, 2026·25 min read

How to Build a Complete Product Inventory Before a Redesign

Before you redesign anything, you need proof of what exists — not a sitemap, not a folder of attractive screenshots. This is the seven-register inventory method we used to map a product with 51 screens and seven sheets on one platform alone, and still find unreachable capabilities, missing recovery states and data changes with no edit button anywhere in the interface.

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Don't Start With a Prompt: Understand the Product FirstHow-To
Aug 25, 2026·26 min read

Don't Start With a Prompt: Understand the Product First

The first instruction you give an AI agent on an existing product should be an instruction to investigate, not to improve. This is the discovery method we run before any AI-assisted audit, redesign or implementation: eight artefacts, nine steps, and an evidence label on every claim.

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Evidence-First AI Product Development: A 10-Stage MethodHow-To
Aug 25, 2026·27 min read

Evidence-First AI Product Development: A 10-Stage Method

AI can make a product look finished in a weekend. Looking finished and being trustworthy are different states, and only one of them survives contact with users. This is the ten-stage method we settled on for using AI to investigate broadly while letting evidence — not confidence — decide what is true.

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Paywall A/B Testing: What to Test, in What OrderMonetization
Aug 25, 2026·26 min read

Paywall A/B Testing: What to Test, in What Order

Most paywall tests never produce a decision — the sample was too small, the metric was the wrong one, or the winner shifted users onto a cheaper plan and quietly cost money. This is the test catalogue and the method: what to test in what order, how much traffic each test class actually needs, and which mistakes void the result before you read it.

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Best ASO Tools in 2026: An Honest Agency VerdictASO
Aug 25, 2026·22 min read

Best ASO Tools in 2026: An Honest Agency Verdict

Most ASO tool roundups are written by people who have never had to justify the invoice. This one is written by an agency that pays for these tools, checked every price against the vendor's own page in August 2026, and will tell you plainly when the answer is to buy nothing at all.

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Best Mobile Analytics Tools: What to Use at Each StageHow-To
Aug 25, 2026·24 min read

Best Mobile Analytics Tools: What to Use at Each Stage

Most teams pay for a product analytics tool a year before they need one, and then never instrument it properly. This is a vendor-by-vendor comparison of the mobile analytics tools worth using — Firebase, Amplitude, Mixpanel and PostHog — with every free-tier allowance checked against the vendor's own pricing page as of August 2026, and a plain answer on when free is genuinely enough.

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What Shipping an AI-Built iOS App Taught Us About Vibe CodingHow-To
Aug 25, 2026·21 min read

What Shipping an AI-Built iOS App Taught Us About Vibe Coding

We built and shipped an iOS app almost entirely through Claude Code. Eight of the ten critical review findings sat in persistence, sync and account identity — and not one sat in the UI we were watching every day. Here is the rules file, the review loop and the audit prompt that came out of it, and the failure behind each one.

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App Store Localisation Strategy: Which Markets, Which WordsASO
Aug 25, 2026·25 min read

App Store Localisation Strategy: Which Markets, Which Words

Localisation is the only ASO change that creates new demand instead of fighting harder for demand you already compete in. This is how to choose locales from your own install data, rebuild a keyword set in a language rather than translating one, and decide which assets are worth localising — including the Indian-language opportunity almost every Western ASO guide ignores.

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Google Play Store Listing Experiments: A/B Testing That Lifts InstallsASO
Aug 25, 2026·25 min read

Google Play Store Listing Experiments: A/B Testing That Lifts Installs

Play Console gives you a free A/B testing engine for your store listing, and most teams misread its rules before they run a single test. This is the mechanics guide: what the console will and will not let you test, how the traffic split and the target metric actually behave, and how to read a result that comes back as a draw.

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Why Most Apps Fail in the First 90 Days (And How to Fix It)How-To
Aug 25, 2026·26 min read

Why Most Apps Fail in the First 90 Days (And How to Fix It)

Almost no app dies of one dramatic failure. It dies of a sequence: nobody found it, the few who did left on day one, and the numbers were too small and too flattering to show either problem in time. This is the failure taxonomy we have watched play out across a decade of launches, and the parts of it you can still fix.

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App Soft Launch Strategy: Test Markets, Metrics and Go/No-Go GatesHow-To
Aug 25, 2026·27 min read

App Soft Launch Strategy: Test Markets, Metrics and Go/No-Go Gates

A soft launch is not a bigger beta. It is a paid, live, revenue-generating test of whether your app can be bought profitably — run in a market small enough that being wrong is cheap. Here is how to pick the market, size the spend, and write the go and no-go gates before you start.

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Your First 100 App Users: Growth Tactics That Cost NothingUser Acquisition
Aug 25, 2026·23 min read

Your First 100 App Users: Growth Tactics That Cost Nothing

The first 100 users are not a smaller version of the first 100,000. They are a different job, done by hand, with no money. This is the playbook for that stage: the free rails both stores already give you, how to use communities without getting banned, what a Product Hunt or subreddit launch honestly returns, and the three gates you should clear before you spend a rupee on installs.

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